<?xml version='1.0' encoding='UTF-8'?><?xml-stylesheet href="http://www.blogger.com/styles/atom.css" type="text/css"?><feed xmlns='http://www.w3.org/2005/Atom' xmlns:openSearch='http://a9.com/-/spec/opensearchrss/1.0/' xmlns:georss='http://www.georss.org/georss' xmlns:gd='http://schemas.google.com/g/2005' xmlns:thr='http://purl.org/syndication/thread/1.0'><id>tag:blogger.com,1999:blog-7733829118620960434</id><updated>2012-02-16T21:08:19.776+11:00</updated><category term='Natural User Interface'/><category term='NUI'/><category term='August De La Reyes'/><category term='Design'/><category term='Time'/><category term='inventory'/><category term='Efficiency'/><category term='Emma van Niekerk'/><category term='IxD'/><category term='Microsoft Surface'/><category term='virtual world'/><category term='Effectiveness'/><title type='text'>Daruma Interactive</title><subtitle type='html'>Exploring the design of interactions.</subtitle><link rel='http://schemas.google.com/g/2005#feed' type='application/atom+xml' href='http://darumainteractive.blogspot.com/feeds/posts/default'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7733829118620960434/posts/default?max-results=100'/><link rel='alternate' type='text/html' href='http://darumainteractive.blogspot.com/'/><link rel='hub' href='http://pubsubhubbub.appspot.com/'/><author><name>Marcus Coghlan</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://1.bp.blogspot.com/_HYkqA4wnmUc/Sw0TDGV5v_I/AAAAAAAABLI/2PiYiHe-uFM/S220/headShot1.png'/></author><generator version='7.00' uri='http://www.blogger.com'>Blogger</generator><openSearch:totalResults>3</openSearch:totalResults><openSearch:startIndex>1</openSearch:startIndex><openSearch:itemsPerPage>100</openSearch:itemsPerPage><entry><id>tag:blogger.com,1999:blog-7733829118620960434.post-131531149327084005</id><published>2008-12-18T17:19:00.004+11:00</published><updated>2008-12-18T17:29:43.002+11:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='IxD'/><category scheme='http://www.blogger.com/atom/ns#' term='Emma van Niekerk'/><category scheme='http://www.blogger.com/atom/ns#' term='Effectiveness'/><category scheme='http://www.blogger.com/atom/ns#' term='Time'/><category scheme='http://www.blogger.com/atom/ns#' term='Efficiency'/><category scheme='http://www.blogger.com/atom/ns#' term='Design'/><title type='text'>Time as an element of design</title><content type='html'>&lt;blockquote&gt;"Rather than just making everything faster and more efficient, we need to think about how to get people to focus on the important stuff, without letting minor tasks and busy-work get in the way. We need to design environments where people have the time and space to focus on important decisions."&lt;br /&gt;&lt;div style="text-align: right;"&gt;&lt;a href="http://www.cooper.com/journal/emma_van_niekerk/"&gt;Emma van Niekerk&lt;/a&gt;&lt;/div&gt;&lt;/blockquote&gt;&lt;br /&gt;Fantastic observation and guidance. If you've got time, &lt;a href="http://www.cooper.com/journal/2008/12/designing_time_to_think.html"&gt;Emma's post&lt;/a&gt; is well worth the read.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7733829118620960434-131531149327084005?l=darumainteractive.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://darumainteractive.blogspot.com/feeds/131531149327084005/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=7733829118620960434&amp;postID=131531149327084005' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7733829118620960434/posts/default/131531149327084005'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7733829118620960434/posts/default/131531149327084005'/><link rel='alternate' type='text/html' href='http://darumainteractive.blogspot.com/2008/12/time-as-element-of-design.html' title='Time as an element of design'/><author><name>Marcus Coghlan</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://1.bp.blogspot.com/_HYkqA4wnmUc/Sw0TDGV5v_I/AAAAAAAABLI/2PiYiHe-uFM/S220/headShot1.png'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-7733829118620960434.post-8124535601204386581</id><published>2008-09-23T20:17:00.005+10:00</published><updated>2008-09-24T07:07:26.271+10:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='August De La Reyes'/><category scheme='http://www.blogger.com/atom/ns#' term='NUI'/><category scheme='http://www.blogger.com/atom/ns#' term='Natural User Interface'/><category scheme='http://www.blogger.com/atom/ns#' term='Microsoft Surface'/><title type='text'>Emotional Design and a Vision for Microsoft Surface</title><content type='html'>Just caught August De Los Reyes presentation titled, 'Emotional Design and a Vision for Microsoft Surface' thanks to &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_0"&gt;CHISIG&lt;/span&gt; in Melbourne.&lt;br /&gt;The presentation blurb on the User Experience Network site reads,&lt;br /&gt;&lt;blockquote&gt;A new inflection point in human-computer interaction is upon us. Along with other technologies, Microsoft Surface marks a departure from graphical user interface or GUI into the world of Natural User Interface or &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_1"&gt;NUI&lt;/span&gt;. This talk begins with discussion of emotional design and its importance in the future of society. The lens shifts to how one design team is thinking about designing for a new era in which emotional intent and intuitive interaction are the imperative. Using theoretical models drawn from a mix of history, science, philosophy, and even video game design, this presentation reveals principles behind experience design for Microsoft Surface and beyond.&lt;/blockquote&gt;Really enjoyed August's style of presenting and came away with a fresh perspective and renewed interest in Natural User Interface (&lt;span class="blsp-spelling-error" id="SPELLING_ERROR_2"&gt;NUI&lt;/span&gt;) design.&lt;br /&gt;&lt;br /&gt;Of particular interest to me was the discussion around the &lt;a href="http://www.cs.northwestern.edu/%7Ehunicke/MDA.pdf"&gt;Mechanics - Dynamics - Aesthetics (&lt;span class="blsp-spelling-error" id="SPELLING_ERROR_3"&gt;MDA&lt;/span&gt;) framework&lt;/a&gt; and its implications. August explained that users first become aware of, and appraise, the Aesthetics of a system. From there, moving gradually through an exploration of the Dynamics toward the Mechanics. August made the point that designers, on the other hand, often begin with the Mechanics, working through Dynamics toward the Aesthetics.&lt;br /&gt;&lt;br /&gt;August went onto link Mechanics with the &lt;span style="font-style: italic;"&gt;feel&lt;/span&gt; of quality, mentioning the work of &lt;a href="http://en.wikipedia.org/wiki/Shigeru_Miyamoto"&gt;&lt;span class="blsp-spelling-error" id="SPELLING_ERROR_4"&gt;Shigeru&lt;/span&gt; &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_5"&gt;Miyamoto&lt;/span&gt;&lt;/a&gt; and his attention to detail when &lt;span class="blsp-spelling-corrected" id="SPELLING_ERROR_6"&gt;designing&lt;/span&gt; the Mechanics of games at Nintendo.&lt;br /&gt;&lt;br /&gt;A few of my random thoughts from the presentation:&lt;br /&gt;&lt;ul&gt;&lt;li&gt;a &lt;span style="font-style: italic;"&gt;table&lt;/span&gt; is kinda big, considering the trend is overwhelmingly toward mobile devices.&lt;/li&gt;&lt;li&gt;in a business environment, I can see the benefits of sitting around the interface campfire, but I think interacting with computers for many people is a more personal activity. Or maybe that's just the way we've been forced to use them so far...&lt;br /&gt;&lt;/li&gt;&lt;li&gt;I'd be interested in the ergonomic impacts of looking down at a table top all day.&lt;br /&gt;&lt;/li&gt;&lt;/ul&gt;Finally, I'd just like to pick up on 2 of the 8 design principles August presented as being particularly relevent to Microsoft Surface.&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;&lt;/span&gt;&lt;blockquote&gt;&lt;span style="font-weight: bold;"&gt;Seamless Design &lt;/span&gt;- closing the gap, or smoothing the transition between the real and the digital.&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Spatial Design&lt;/span&gt; - moving from interacting &lt;span style="font-style: italic;"&gt;with &lt;/span&gt;a 2D environment toward interacing &lt;span style="font-style: italic;"&gt;in &lt;/span&gt;3D environments.&lt;/blockquote&gt;August highlighted both of these as being &lt;span style="font-style: italic;"&gt;super&lt;/span&gt; design principles and to me they both seem especially relevent to the design of virtual spaces environments.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7733829118620960434-8124535601204386581?l=darumainteractive.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://darumainteractive.blogspot.com/feeds/8124535601204386581/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=7733829118620960434&amp;postID=8124535601204386581' title='4 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7733829118620960434/posts/default/8124535601204386581'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7733829118620960434/posts/default/8124535601204386581'/><link rel='alternate' type='text/html' href='http://darumainteractive.blogspot.com/2008/09/emotional-design-and-vision-for.html' title='Emotional Design and a Vision for Microsoft Surface'/><author><name>Marcus Coghlan</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://1.bp.blogspot.com/_HYkqA4wnmUc/Sw0TDGV5v_I/AAAAAAAABLI/2PiYiHe-uFM/S220/headShot1.png'/></author><thr:total>4</thr:total></entry><entry><id>tag:blogger.com,1999:blog-7733829118620960434.post-7053186599063239390</id><published>2008-08-06T21:11:00.001+10:00</published><updated>2008-08-06T21:49:51.826+10:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='virtual world'/><category scheme='http://www.blogger.com/atom/ns#' term='inventory'/><title type='text'>2008 Metaverse Tour</title><content type='html'>Thought this would be a nice way to kick off.&lt;br /&gt;&lt;br /&gt;&lt;object height="344" width="425"&gt;&lt;param name="movie" value="http://www.youtube.com/v/0CijdlYOSPc&amp;amp;fs=1"&gt;&lt;param name="wmode" value="transparent"&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;embed src="http://www.youtube.com/v/0CijdlYOSPc&amp;amp;fs=1" type="application/x-shockwave-flash" allowfullscreen="true" wmode="transparent" height="344" width="425"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br /&gt;&lt;br /&gt;See the &lt;a href="http://www.personalizemedia.com/2008-metaverse-tour-video-the-social-virtual-worlds-a-stage/"&gt;full post&lt;/a&gt; by Gary Hayes over at Personalize Media. Great stuff, Gary.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7733829118620960434-7053186599063239390?l=darumainteractive.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://darumainteractive.blogspot.com/feeds/7053186599063239390/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=7733829118620960434&amp;postID=7053186599063239390' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7733829118620960434/posts/default/7053186599063239390'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7733829118620960434/posts/default/7053186599063239390'/><link rel='alternate' type='text/html' href='http://darumainteractive.blogspot.com/2008/08/2008-metaverse-tour.html' title='2008 Metaverse Tour'/><author><name>Marcus Coghlan</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://1.bp.blogspot.com/_HYkqA4wnmUc/Sw0TDGV5v_I/AAAAAAAABLI/2PiYiHe-uFM/S220/headShot1.png'/></author><thr:total>0</thr:total></entry></feed>
